#include #include #include void display(void) { glClearColor(1.0,0.0,0.0,0.0); glClear(GL_COLOR_BUFFER_BIT); glutSolidSphere(0.5,30,30); glFlush(); } void keyboard(unsigned char key, int x, int y) { if(key == 27) exit(0); else printf("You pressed key %d \n",key); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitWindowSize(500,500); glutInitWindowPosition(100,100); glutCreateWindow("Empty Window"); glutDisplayFunc(display); glutKeyboardFunc(keyboard); glutMainLoop(); return 0; }