// Sample scene 1 // snow-man global_settings { max_trace_level 2 background 0 0 0.5 ambient_light 1.0 1.0 1.0 resx 400 resy 400 output image.ppm shading flat shadows on antialiasing 2 } camera{ location 200 200 1000 look_at 0 0 0 sky 0 1 0 angle 61.1 } light { location -200 600 1500 color .4 .4 .8 } light { location 600 600 1500 color .8 .8 .4 } material default{ color 1 1 1 ambient 0.2 0.2 0.2 diffuse 0.72 phong 0.5 phong_size 64 } material blue{ color 0 0 1 ambient 0.2 0.2 0.2 diffuse 0.7 phong 0.5 phong_size 64 reflection .9 transmit 0 ior 1 } material green{ color 0 1 0 ambient 0.2 0.2 0.2 diffuse 0.3 phong 0.5 phong_size 8 reflection .2 transmit 0 ior 1 } material red{ color 1 0 0 ambient 0.2 0.2 0.2 diffuse 0.7 phong 0.8 phong_size 32 reflection .8 transmit 0 ior 1 } material yellow{ color 1 .8 0 ambient 0.2 0.2 0.2 diffuse 0.8 phong 0 phong_size 1 reflection 0 transmit 0 ior 1 } material orange{ color 1 .5 0 ambient 0.2 0.2 0.2 diffuse 0.8 phong 0.5 phong_size 32 reflection .3 transmit 0 ior 1 } material glass{ color 1 .8 0 ambient 0 0 0 diffuse 0 phong 0.5 phong_size 32 reflection 0 transmit 0.9 ior 1.5 } material gray{ color 0.6 0.6 0.6 ambient 0.2 0.2 0.2 reflection 0 transmit 0 ior 1 diffuse 0.8 phong 0 phong_size 1 } sphere { center 140 220 400 radius 50 material yellow } sphere { center 90 320 100 radius 50 material blue } sphere { center 210 270 300 radius 50 material green } sphere { center 290 170 150 radius 50 material red } sphere { center 110 130 200 radius 50 material orange } sphere{ center 200 200 -1000 radius 1000 material gray }